2D Class Week 07 Basic Lighting
This week we were assigned to do a digital painting of an asset that we chose. We lite the item with a 3 point lighting set up and then had to digitally reproduce what we saw. 2d has always been a hard thing for me to grasp and this week is no different. I started out by converting my image to black and white so that I could try and get the values right for the lighting. I then added color after I felt like I had the value right. The asset I drew was a rubber duck that I borrowed from Yen.
This is a reference image of 3 point lighting with bounce lighting from the cubes on the head mesh.

This is what I ended up recreating for this assignment.
This is me laying out the shading of the image before I start using the cotton ball smudge to mix everything together.

This is the image after I mixed all of the grey values together.

This took about 5 hours