Portfolio

Thursday, June 15, 2017

BladeShooter(Personal Project)

So for this assignment, I'm going to be working on a blade shooter gun concept by Rock D. I will also be working on anatomy studies while working on this month long assignment. I still need to figure out with Nick what body parts need to be modeled for the first turn in and what needs to be turned in for the second turn in. For the first week of this assignment for the anatomy studies I will be working on the eye, and for the second week of the studies, I will be working on an ear.


Original Concept






What I have so far









Updated High-Poly



















Thanks for checking out my work







Sunday, June 11, 2017

Personal Project Celtic Axe

Celtic Axe


So for this assignment me and a few others had to stop our character and make a prop while doing anatomy studies on the side. Right now I've just been focusing on learning the anatomy before sculpting it and practicing. For this turn in we were supposed to make a prop from start to finish and I choose to do a celtic axe. I know I did a lot of things on this axe the long way, so I'll have to talk to Nick about how he would have approached this assignment tomorrow, but I do think it still looks awesome with what I have done so far.

Reference Image




Wireframes




Celtic Axe Sculpts










Substance Painter Renders







Unreal Engine Shots






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Monday, April 17, 2017

Personal Project Part 3

Personal Project Part 3


So for this turn in we were supposed to completely finish our sculpt and I'm pretty happy with were I am. There is a bunch that I'm still confused about and didn't know what to do, so I'm going to need more help on that because I'm not able to really read some of the finer details from the concept. I'm happy were I am though and lots of people say its looking pretty cool, but I know I need to push it even more and make it look freaking crazy awesome. I want this to go on my portfolio and people to say it looks awesome. Images below.




Screenshots Zbrush





Monday, April 10, 2017

Personal Piece Part 1

Personal Project Part2

For this assignment we were supposed to block in our major shapes. I think I got most of the shapes I wanted from the concept. This was a really hard assignment because I don't know anatomy and I was studying it from different references and trying to turn that anatomy reference into this beast guy that is crazy swole. It also was a lot of fun just because I got to sculpt the whole time doing the project and sculpting seems to be the most fun stuff now. I'm pretty happy with what I have and I started over a few times, but he is in a pretty good place right now and Ill be able to push that even more in the upcoming weeks.


Started from Zspheres






What I ended with





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Thursday, April 6, 2017

Personal Piece Part 1

Personal Piece Part 1

For this assignment I really want to push myself since now I am trying to be a character artist whoop whoop!! I decided to do this awesome looking concept I found on artstation by zhou he https://www.artstation.com/artwork/oKr1B. It has a lot of stuff going on and I know it is going to be very challenging and that is why I choose it. It has a lot of anatomy and other hard surface bones and skulls and stuff that looks real cool. The first two weeks I'm going to work on sculpting. The first week I'm going to try and block in all of the shapes even if they are real simple and then the second week I'm going to really try and finish all the really heavy details and things like that. The third week I will spend time retopoing and baking and the 4th week I will texture. My reference image

Monday, April 3, 2017

3D Class S3 Class 10 Environment Project

3D Class S3 Class 10 Environment Project


For this assignment we were tasked with finishing our environment. Right now I am pretty satisfied with where I am, but am just pushing it more to make it better. We also had to choose one prop that would be of Triple A quality and I choose my hanging light thingys.

My Hero Prop


Wireframe Render


Substance renders








Unreal Shots












Unreal Shots So Far