Sunday, July 9, 2017

BladeShooter(Part 2)

BladeShooter(Part 2)

Original Concept by RockD

Wireframe Maya Render

Zbrush Sculpts

Substance Painter Bakes

Unreal Engine Renders

Notes for later

Thursday, June 15, 2017

BladeShooter(Personal Project)

So for this assignment, I'm going to be working on a blade shooter gun concept by Rock D. I will also be working on anatomy studies while working on this month long assignment. I still need to figure out with Nick what body parts need to be modeled for the first turn in and what needs to be turned in for the second turn in. For the first week of this assignment for the anatomy studies I will be working on the eye, and for the second week of the studies, I will be working on an ear.

Original Concept

What I have so far

Updated High-Poly

Thanks for checking out my work

Sunday, June 11, 2017

Personal Project Celtic Axe

Celtic Axe

So for this assignment me and a few others had to stop our character and make a prop while doing anatomy studies on the side. Right now I've just been focusing on learning the anatomy before sculpting it and practicing. For this turn in we were supposed to make a prop from start to finish and I choose to do a celtic axe. I know I did a lot of things on this axe the long way, so I'll have to talk to Nick about how he would have approached this assignment tomorrow, but I do think it still looks awesome with what I have done so far.

Reference Image


Celtic Axe Sculpts

Substance Painter Renders

Unreal Engine Shots


Tuesday, May 30, 2017

Portfolio 01: Mid Check

Portfolio 01: Mid Check

So for my portfolio check in I've talked with Nick and I wanted to learn the anatomy of a female, so for my first assignment I am making the anatomy of the female that I will later use for a viking female warrior that I want to make. For this turn in I want to have everything from the neck down to be in a very good state, so that I can have critiques on it and then fix what needs to be fixed and then work on the face and retopo for the Final check in for this assignment. So Mid Check is from the Neck down should be mostly complete and for Final Check in Base Mesh done and Retopo'd. I don't want to texture it though, because I will be doing that part for the viking warrior.

This assignment has been extremely hard for me getting the female anatomy right lol. I've been following tutorials on Digital Tutors and also reading my Anatomy for Artists book to help me figure things out, but it is still really complicated and took a lot more time than I thought, but I do understand a lot more things to look for in females compared to males. I left some shots below of my reference and what I have at the time of this post, but I plan on working on it more up until class time. Fingers and feet are stupid hard holy...

What I have so far at the time of this post, but I plan on updating the fingers, legs, and feet. Pretty happy with how the torso and back came out and also the arms, but they still need work.