This week I was tasked with modeling a box and uving it in maya. I also had to make my own minecraft pixel textures to then import them into unreal and make materials out of them. The last task was to set up a scene with these minecraft blocks. I ended up making a castle surrounded by lava with some mountains and waterfalls. I also ended up adding a meteorite falling to the level.
I like the architecture layout on this one. I wasn't sure that this was a comet, would be cool if there was a hot inner core to it, and a large tail. Also as bright as the comet is, it should be the main light source in the scene.
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