This is the reference image I went off of to draw my composition. Everything in the reference was made by me in maya and imported into unreal.
Tuesday, September 20, 2016
Week 4(Composition Layout)
For this week we were assigned to make a composition off of the compositions listed on the first image. This was a pretty challenging task for me since I haven't done anything like this before. I ended up concepting a scene in unreal and then went from there to start sketching it. I think it fits a few composition types, but I think that the cross composition fits it best. I also think that radial could work with it also.
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2D
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We talked about this one in class, felt like a circular composition type could have worked better for this one.
ReplyDeleteP.S. I do think it was smart to combine 3D with the painting, make sure that things like the texture on the floor match the perspective.
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