3D Class Week 15 Creating An Environment Part 03 (Skydomes)
This week we were tasked with creating a Sky dome from scratch and let me tell you this was not easy one bit. I had such a hard time with this assignment. Probably my hardest assignment here at FIEA to date. I had a bunch of help from Matt Young because there were plenty of things that I didn't understand and he helped me out a lot, so shout outs to him. For this assignment we first made a sphere and a cut out of a sphere in Maya for the dome of the sky sphere and for a ring of clouds that we needed to make it move in a circle. Next I got clouds from textures.com and created some alphas and blurred them for the sky dome. I then created a master material for the sky dome and a instance material that I could change parameters on the sky sphere. I then made another master material for the inner ring and a master material for that. I followed the tutorial and it has all of the parameters we needed. Images below.
Maya topology with Uvs
Maya topology with Uvs
Cloud images I made and compiled in photoshop for the SkySphere
Material instances I made for both the skysphere and the inner ring
All of my blueprints together
Sun I made in photoshop
Final Screenshots of everything combined
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