3D Class Week 10 Creating A Medium Complexity Character Part 01 GameRes Model and UV's
This week we were assigned with making a starfish character base mesh in maya and modeling some props for this character. This assignment was extremely hard for me. If I hadn't of followed the video my base mesh would have probably turned out really bad. Its not easy making organic looking things in maya. For the props that I modeled, I made a sword and a hook for my star fish.
Setting up Scale in Maya
Setting Up Uv's