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Monday, October 31, 2016

3D Class Week 10 Creating A Medium Complexity Character Part 01 GameRes Model and UV's

3D Class Week 10 Creating A Medium Complexity Character Part 01 GameRes Model and UV's


This week we were assigned with making a starfish character base mesh in maya and modeling some props for this character. This assignment was extremely hard for me. If I hadn't of followed the video my base mesh would have probably turned out really bad. Its not easy making organic looking things in maya. For the props that I modeled, I made a sword and a hook for my star fish. 



Setting up Scale in Maya


Setting Up Uv's








1 comment:

  1. let's work on getting the poly count up a bit toward our budget. More work on the eyes, mouth and teeth.

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