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Monday, November 7, 2016

3D Class Week 11 Creating A Medium Complexity Character Part 02 Sculpting

3D Class Week 11 Creating A Medium Complexity Character Part 02 Sculpting


This week we took our low poly mesh of our character and added more geometry to him and then started sculpting on him. We learned how to set up image planes in Zbrush also.
We also learned how to make custom brushes in Zbrush. We also went over how to make eyes in both maya and Zbrush.


Setting up image planes in Zbrush
 Next we set up eyes in both maya and Zbrush.
 We made custom brushes in Zbrush.



















Sculpted Character




















































1 comment:

  1. We have some nice medium details showing up here, need to tie this into smaller level detail and make the skin feel more complete. A little more work on the larger shapes would help as well.

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