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Monday, November 28, 2016

3D Class Week 14 Creating An Environment Part 02 (Landscape Tool and Custom Rock Set)

3D Class Week 14 Creating An Environment Part 02 (Landscape Tool and Custom Rock Set)



For this assignment we had to make a rock set with a large, medium, and small set of rocks. We then were tasked with sculpting the landscape with the terrain tool and making a scene with a few of our classmates textures. This assignment I had a bunch of issues baking rock textures for some reason and even had to do a rock over because I couldn't figure out what was wrong with it. Images below.

Images of all my rocks Decimated in Zbrush
























































Sculpted Rocks from small to large




















































Smoothing Normals in maya and showing topology and uvs
































Baked Normals and Textured in Substance Painter














Meshes in Unreal Engine













 Corrupted bake that I couldn't figure out how to fix


Textures I used from Chelsea Ziu, Matthew Trupiano, Francisco Remero, and my own texture in that order

































Material Screenshot
Final Screenshots

1 comment:

  1. Some very cool individual pieces, but when everything comes together we need things to work with its neighbor.

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