3D Class Week 14 Creating An Environment Part 02 (Landscape Tool and Custom Rock Set)
For this assignment we had to make a rock set with a large, medium, and small set of rocks. We then were tasked with sculpting the landscape with the terrain tool and making a scene with a few of our classmates textures. This assignment I had a bunch of issues baking rock textures for some reason and even had to do a rock over because I couldn't figure out what was wrong with it. Images below.
Images of all my rocks Decimated in Zbrush
Images of all my rocks Decimated in Zbrush
Sculpted Rocks from small to large
Smoothing Normals in maya and showing topology and uvs
Baked Normals and Textured in Substance Painter
Meshes in Unreal Engine
Some very cool individual pieces, but when everything comes together we need things to work with its neighbor.
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